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It's a Match!

MatchStick.png
It's a Match! is a 2D match-2 game where the player is a dating app algorithm and has to make sure that everyone who wants a match, gets a match.
Sole Developer
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It's a Match! was a year-long project spanning my Junior and Senior year.
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In the game, the player works as the algorithm for the inclusive dating app MatchStick. They have to match every user that wants a match. Multiple things have to be taken into consideration to make sure that the user match in more ways than one. It is a highly abstract project that was meant to represent the difficulties of online dating, especially for the LGBT+ community.
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This project started as a PC game but as the theming of a dating app took a stronger hold it was developed further and tested for android.
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Objectives Achieved:
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Narrative
  • Conveyed the multiple nuances of online dating through character movements to display individuality
  • Wrote dialogue for two unique contrasting characters and maintained their differing personalities
  • Developed a scalable story that could be told with the limited time and abilities
  • Communicated the narrative between player and fictional Dating App through simple text cutscenes
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Game Design
  • Conveyed the multiple nuances of online dating through character movements to display individuality
  • Modeled game UI after a popular dating app to help players connect the game with that environment
  • Converted the game from PC to mobile using Unity to match the source material
  • Displayed multiple aspects of attraction through simple shapes and colors
  • Researched various dating applications to find similarities in their UI to mimic in my design
  • Taught subtle mechanics through narrative cutscenes utilizing fictional AI character
  • Created simple rapid prototypes to test different methods of displaying couple matching
  • Received and implemented feedback on gameplay to improve the overall experience
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Product Details
 
Ship Date: January 2020
Engine: Unity
Platform: Android & PC
Team Size: Solo
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© 2020 by Sam Jordan

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