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Sam Jordan

UX/UI DESIGNER & 
GAME DESIGNER

Currently, I am a Senior Bachelor of Arts in Game Design at the DigiPen Institute of Technology.  My specialty is user experience and user interface design with a sub-specialization in narrative design.

Resumes
SKILLS

Skills

Various Skills and Abilities
Design Skills
Art Skills
STEM Skills
Team Skills
Game Engines
Computer Languages
Bug Prioritization
Multi-disciplinary Organization
Task Managing
Project Road mapping
Remote Communication
Remote Meeting Running
Meeting Scheduling
 
Unity 
Unreal
Zero (Proprietary)
Custom 2D Platformer
Prototyping (Paper & Digital)
Wireframing
Playtesting
Game Design Documents
Game Design Guides
Narrative Lookbooks
Engagement Analysis​
Adobe Photoshop
After Effects
Premier
Animate
Maya 3D
InDesign
Illustrator​
C#
C++ 
JavaScript
Zilch (Proprietary)
HTML
CSS
Corvid (Wix API)
 
Linear Algebra
Statistics
Trigonometry
Calculus
Calculus Based Physics
Kinematics
PORTFOLIO
EXPERIENCEO

Game Showcase

MY LATEST WORK. SEE OLDER >

January 2019 - January 2020

It's a Match!

2D Mobile Matching Game

Learn More 

September 2018 - December 2019

The Thump in the Night

3D Environmental Horror 

Learn More 

April 2017 - April 2018

Luminova

2D Sci-Fi Puzzle Platformer

Learn More 

PROJECTS

January 2019 - January 2020

Sole Developer
A 2D mobile game where the player is a dating app algorithm that must match users to their other half

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September 2018 - December 2019

Sole Developer

A narrative-heavy 3D remake of the 2016 project based on my experience with my parents' divorce

September 2018 - December 2019

Kisuk: The Raven's Daughter

Producer & UI/UX/UR Designer
A 3D stealth hunter with Inuit culture and legends at its core

March 2018 - April 2018

Sole Developer
A 2-player competitive painting game where colors have sound. As the amount of one color goes up, so does the volume of its sound

April 2017 - April 2018

Director & Lead Designer

2D side-scrolling sci-fi puzzle-platformer that follows an exobotonist’s discovery of a bioluminescent planet. The game utilizes a lock-and-key type mechanic where specific lights activate abilities in specific plants

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January 2018 - February 2018

If They Die, You Die

Sole Developer
A 2-player side scrolling co-op game where one player runs through a level and the other builds the platforms around them. If one player dies, so does the other

January 2017 - April 2017

Director, Lead Artist, Level Designer

Light-hearted stealth collectathon set underwater where the player is a small dragon

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December 2016

Lead Artist, Level Designer, UI/UX Designer

A side-scrolling horror game where you play as a single mother in a house. The horror is based entirely on suspense rather than jumpscares 

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Processes
CONTACT
CONTACT

Feel free to contact me!

sam.jordan721@gmail.com

Tel: (817)-721-6965

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