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The Thump in the Night
The Thump in the Night is a 2D side-scrolling horror game where the player is a single mother checking in on her daughter Chloe after hearing an odd thump in the middle of the night.
Lead Artist, Level, & UI/UX Designer
The Thump in the Night was a four-week long freshman project made by a team of three designers.
This game was a huge milestone in my DigiPen career. It was the first video game I had made. It was also my first time working with a team.
The Team:
Sena Sprague: Director, Writer, Sound Designer
Samual O'Hanlon: Programmer
Roles:
Lead Artist
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Developed all art assets
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Populated the environment to make it feel like a house
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Created assets to convey the story through the level
Level Designer
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Planned out the levels of the house
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Maintained game flow between intractable objects
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Guided the player throughout the house
UI/UX Designer
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Designed ways to show they player that they could interact with objects
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Developed the "flashlight" to show just enough to the player
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Maintained the spooky feeling of the environment
Product Details
Ship Date: December 2016
Engine: Zero Engine
Platform: PC
Team Size: 3
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